January 19, 2013
![Fruitcraft trading card game beta](https://fruitcraft.co/wp-content/uploads/2013/05/blog-beta.jpg)
Hi guys.
I’ve been busy coding up a simple web prototype for fruitcraft trading card game. Wow it’s moving forward fast! On the surface it might seem that designing a TCG (trading card game) is simple. But in fact there is quite a lot thought that needs to go in for the design and balancing of each card and rule.
Fruitcraft game beta is looking visually kinda rough and we need an artist for the real thing – Mia‘s on that – but I think we’re close to having something playable. Our goal is to have the most fun game!
We plan to push Fruitcraft online this Saturday evening. It will be incredible to see how many people jump in. We’re looking forward to taking a look at the stats too as well as seeing how you get on with the rules and game mechanics.
Hey guys, give Fruitcraft a try. Just head on over to http://fruitcraft.turnedondigital.com this weekend and start climbing the rankings! See you all soon!
![fruitcraft trading card game development story](https://fruitcraft.co/wp-content/uploads/2013/01/blog-newyear.jpg)
Happy new year everyone!
As you know we are working on Fruitcaft app, a social trading card game. And it has been a pretty busy time. Fruitcraft’s app development team has been working flat out over the holiday season. We started out by drawing out some flows to get the basics of the game mechanics down. We’ve been using paper prototypes to try out the trading card game for ourselves. Its got some rough edges but it is fast becoming the most fun game!
Mehran‘s going to code up a simple web version. That way we can see what you think.
![Fruitcraft trading card game base](https://fruitcraft.co/wp-content/uploads/2012/12/blog-basement.jpg)
Well Fruitcraft’s development team has decided to camp over at Soroush’s parents’ house over the holidays to get some work done. We have moved to the basement and turned their lounge into our base for developing our social trading card game. There is nothing better than gathering together and getting things done… well except having to stay in the basement!
![](https://fruitcraft.co/wp-content/uploads/2013/01/blog-start.jpg)
Fruitcraft trading card game was born in December 2012 and here is its backstory.
Once upon a time a small team of 5 app developers came together in London, with a dream. The dream of developing a social game might just change the face of mobile gaming. Social, shared, connected , so many words. But something fresh and different, something humorous, witty, cute, daring, edgy was the dream. Each shared a burning passion to bring a new type of trading card game experience to mobile.
Hard to believe that was only a week ago, the 19th of December, just a few days before Xmas. I remember icy blasts of wind snaking through narrow London streets, crowds pooled in dark doorways, digging hands ever deeper into pockets, huddling into scarves as they sought respite from the seasonal chill.
As we met we embraced each other, whooping in delight. It had been a long time. Large mugs of steaming coffee fuelled feverish conversations in hushed tones as we began to piece together the big idea.
Last week was the beginning of Fruitcraft, a simple, ultra-sticky concept which we hope will go on to become a phenomenon.
We have a busy Xmas ahead of us; squirrelling away ideas, scamps, sketches and game designs. But you know what? 2013 is truly brimming with dreams and possibilities! Read our blog and follow us on the journey to Fruit Craft.